Abilities
Cloudburst (Q)
Throw a projectile that creates a brief vision-blocking smoke at its landing location. Hold to curve the smoke's throw.
Cost: 200 credits | Cooldown: 30s
Updraft (E)
Instantly propel Jett high into the air. Can be used while moving or shooting.
Cost: Free | Charges: 2
Tailwind (C)
Instantly dash in the direction of your movement. Can be re-activated to dash again.
Cost: 100 credits | Cooldown: 1s between dashes
Blade Storm (X)
Equip throwing knives that deal 50 damage on body hit and 150 on headshot. Kills refund all daggers.
Ultimate | Refund on kill
Skill Combos
Easy
Basic Dash Attack
- 1 Hold C to activate Tailwind
- 2 Dash toward enemy position
- 3 Shoot immediately after dash ends
Tip: Practice the timing β there's a slight delay after dashing before you can shoot.
Medium
Updraft + Operator
- 1 Press E to activate Updraft
- 2 While airborne, scope with Operator
- 3 Shoot and immediately dash (C) to reposition
Tip: This combo is extremely powerful for holding off-angles that enemies don't expect.
Hard
Ultimate + Dash Reset
- 1 Activate X (Blade Storm)
- 2 Throw knife for body shot (50 dmg)
- 3 Finish with rifle while they're low
- 4 If you get a kill, all knives refund β throw again!
Tip: Don't always go for the headshot with knives β sometimes body shot + rifle finish is more reliable.
Video Guide
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Recommended Loadout
Operator
Best rifle for Jett β one-shot potential with mobility to reposition.
Shorty
Perfect for close-range dash attacks. Two shots to secure the kill.
Light Shield
Jett doesn't need heavy armor β stay mobile with light shield or no armor.