Abilities

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Cloudburst (Q)

Throw a projectile that creates a brief vision-blocking smoke at its landing location. Hold to curve the smoke's throw.

Cost: 200 credits | Cooldown: 30s
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Updraft (E)

Instantly propel Jett high into the air. Can be used while moving or shooting.

Cost: Free | Charges: 2
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Tailwind (C)

Instantly dash in the direction of your movement. Can be re-activated to dash again.

Cost: 100 credits | Cooldown: 1s between dashes
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Blade Storm (X)

Equip throwing knives that deal 50 damage on body hit and 150 on headshot. Kills refund all daggers.

Ultimate | Refund on kill

Skill Combos

Easy

Basic Dash Attack

  • 1 Hold C to activate Tailwind
  • 2 Dash toward enemy position
  • 3 Shoot immediately after dash ends
Tip: Practice the timing β€” there's a slight delay after dashing before you can shoot.
Medium

Updraft + Operator

  • 1 Press E to activate Updraft
  • 2 While airborne, scope with Operator
  • 3 Shoot and immediately dash (C) to reposition
Tip: This combo is extremely powerful for holding off-angles that enemies don't expect.
Hard

Ultimate + Dash Reset

  • 1 Activate X (Blade Storm)
  • 2 Throw knife for body shot (50 dmg)
  • 3 Finish with rifle while they're low
  • 4 If you get a kill, all knives refund β€” throw again!
Tip: Don't always go for the headshot with knives β€” sometimes body shot + rifle finish is more reliable.

Video Guide

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Recommended Loadout

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Operator

Best rifle for Jett β€” one-shot potential with mobility to reposition.

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Shorty

Perfect for close-range dash attacks. Two shots to secure the kill.

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Light Shield

Jett doesn't need heavy armor β€” stay mobile with light shield or no armor.